About End of File Studio
23 students, one passion: bringing horror to life.
Who We Are
We are a team of 23 students brought together by our shared passion for game development. End of File Studio was formed during the GAME minor at the HAN University of Applied Sciences, where we channel our creativity and skills into crafting memorable interactive experiences.
Currently, we’re hard at work on Sektar: Echoes of Fear, our first-person psychological horror title. In just 8 weeks, we plan to release a playable demo on Steam—so stay tuned for a glimpse into our chilling universe!

Specialized Teams
Our diverse group is split into specialized teams, each contributing unique expertise to Sektar: Echoes of Fear. Together, we blend creativity, technical prowess, and an unyielding drive to create an immersive horror experience.
Art Team
Concept artists, 3D modelers, and texture specialists who bring the eerie world of Sektar: Echoes of Fear to life with stunning visuals and haunting environments.
Design Team
Level designers and narrative experts focusing on player experience, puzzle flow, and psychological tension to keep you on the edge of your seat.
Programming Team
Programmers responsible for gameplay mechanics, AI behavior, and ensuring every scare runs smoothly—even when your fear takes over.
Sound Team
Audio engineers, composers, and Foley artists crafting the haunting whispers, ambient tracks, and jump-scare stingers that give our horror its heartbeat.
Demo Release Coming Soon!
After 8 weeks of intense development, we plan to release a fully playable demo of Sektar: Echoes of Fear on Steam. Try it out, share your feedback, and help us shape the final experience. We’re excited to show you what we’ve been building—and to witness your reactions as you brave the darkness.